![]() ![]() Share! Create more stuff! I’d like to see it if you made something for sure. I used the lasso tool to make a copy of the blade and crystal and added an extra glow to it with layer blending options. Add lense flare (nothing to be ashamed of), backgrounds, text, whatever. I then set to Image and Transparency and export as a PNG to photoshop!Ĩ. Once in photoshop, you can do what you like. I added a few glowing trixels to certain parts of the blade edge, and clean up the whole thing. I then mess with its glow a bit, giving it a powerful glow but a small radius.ħ. As before, Image + Transparency and flatten. I use this to paint in the runes on the blade and skull and the sparkle on the crystal. I then set Hexels to “halftone mode” - this changes the size of the trixel depending on its opacity. (inner blade, eyes of the skull, hilt crystal).Ħ. Set the document to Image + Transparency, and flatten it down again. I work into the areas of the image I want to have a general glow about them. This is when I turn on the Glow option, set it to low, and choose some vibrant colours with a low opacity. This will give you a flat canvas with your image as a background, allowing you to start layering fresh trixels on top. ![]() You’ll notice I also changed the shape of the skull a bit - don’t feel bad about that.ĥ. Set the document to transparent, and then go into the menu and “flatten to canvas image”. Some people like very precise trixel placements, but I prefer to just go a bit mad. ![]() Work loosely, the magic wand selections will stop you making a mess. Then, with the brush tool set to a very low opacity, start to work into the solids, creating visual interest and some shading. (In this case the handle, the skull, the inner blade, outer blade, etc). I usually use this stage to build up the silhouette and define the different parts of the thing I’m making, rather than actually working on the colour.ģ. More blocking in, starting to define more details and provide a strong base.Ĥ. Using the magic wand tool, select specific areas to work on. ![]() Make sure glow is “off”.Ģ. Block in the colours. This bit is fun! If you get the shape right, the rest will follow. Trixels can be quite tricky to get your head around the shapes you can make at first, so aim to EVOKE the shape you’re looking for, rather than copy it. Make two or three (or five or ten, or more) silhouettes until you’re really happy with it. I’ve used an in-game render up there for authenticity, but if you aren’t making something specific then you can’t have enough reference! is a great place to start for weaponry reference.ġ. Silhouette. I’ll be making Slayer Of The Lifeless, an iconic WoW weapon made famous in a South Park episode.įirst up: reference reference reference. I tend to work in Trixels, but the principles will apply to all shape based art. Its impact is so great that Time Magazine included it on its list of The Most Influential Gadgets of All Time.Īs society continues to march forward toward expanded equality, inclusivity, and justice, Magic Wand will be there – because pleasure persists.Ok, as requested, here is a really quick tutorial as to how I make these things in Hexels. Revered by millions, it transcends planes of culture and gender. As a result, its familiar shape and legendary power have made Magic Wand a cultural icon.įar more than the first-ever massage wand, Magic Wand is representative of individuality, of pleasure, and of power. In fact, for over 50 years very little about it has changed. Happily, this includes the historic pleasure of the Magic Wand. But, no matter how we label societal evolution, our path forward has been paved by those brave enough to recognize the need for progress - and demand it.īut through it all, there are beloved constants people trust NOT to change. A lot has changed since then, including the way we refer to change itself. Magic Wand was introduced during a significant time of social awareness. ![]()
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